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Failed to create agent because it is not close enough to the NavMesh &
Failed to create agent because it is not close enough to the NavMesh & " SetDestination" can only be called on an active agent that has been placed on a NavMesh. - Unity

Part III.) Creating zombie enemies in Unity | by Ing. Jan Jileček | ITNEXT
Part III.) Creating zombie enemies in Unity | by Ing. Jan Jileček | ITNEXT

SetDestination can only be called on an active agent that has been placed  on a NavMesh
SetDestination can only be called on an active agent that has been placed on a NavMesh" ERROR - Unity Forum

SetDestination
SetDestination" can only be called on an active agent that has been placed on a navmesh (more info in comments) : Unity3D

NavMesh registering hits even with collider in the way, but only within a  certain range why? - Unity Forum
NavMesh registering hits even with collider in the way, but only within a certain range why? - Unity Forum

Nav Mesh Agent Pop - Unity Forum
Nav Mesh Agent Pop - Unity Forum

SetDestination
SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D

Failed to create agent because it is not close enough to the NavMesh &
Failed to create agent because it is not close enough to the NavMesh & " SetDestination" can only be called on an active agent that has been placed on a NavMesh. - Unity

Help Wanted - Enemy AI Doesn't Work - Unity Forum
Help Wanted - Enemy AI Doesn't Work - Unity Forum

SetDestination
SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D

Only first NavMeshAgent can be placed - Stack Overflow
Only first NavMeshAgent can be placed - Stack Overflow

SetDestination can only be called on an active agent that is on a NavMesh -  Unity Forum
SetDestination can only be called on an active agent that is on a NavMesh - Unity Forum

SetDestination
SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D

Unity Nav Mesh instantiation Issue - Game Development Stack Exchange
Unity Nav Mesh instantiation Issue - Game Development Stack Exchange

Only first NavMeshAgent can be placed - Stack Overflow
Only first NavMeshAgent can be placed - Stack Overflow

Part III.) Creating zombie enemies in Unity | by Ing. Jan Jileček | ITNEXT
Part III.) Creating zombie enemies in Unity | by Ing. Jan Jileček | ITNEXT

SetDestination
SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D

SetDestination can only be called on an active agent that is on a NavMesh -  Unity Forum
SetDestination can only be called on an active agent that is on a NavMesh - Unity Forum

Multiple Recursive Portals and AI In Unity Part 7: AI navigation | by Ignis  Incendio | Medium
Multiple Recursive Portals and AI In Unity Part 7: AI navigation | by Ignis Incendio | Medium

Unity - Manual: Creating a NavMesh Agent
Unity - Manual: Creating a NavMesh Agent

Navigation - NavMesh Agent - Only Humanoid AgentType Is Working - Unity  Answers
Navigation - NavMesh Agent - Only Humanoid AgentType Is Working - Unity Answers

uMod -
uMod - "SetDestination" can only be called on an active agent - Rust - Community

Getting a
Getting a "SetDestination" error after killing a game object and trying to chase another - Unity Answers

c#: NPC在Navmesh上实例化
c#: NPC在Navmesh上实例化

Navmesh Agent Not placed on mesh? - Unity Answers
Navmesh Agent Not placed on mesh? - Unity Answers